[Article 53]how to replug humans into the matrix, now called social media (yeah, the Architect’s name is Zuckerberg!)


I found this incredible article by Jack Clark in today’s The Register and thought it was highly relevant, especially in view of the subject of facebook’s role in our Community chat on occasion of the 15th anniversary of the theatrical release of The Matrix (transcript can be seen on our website).

Allow me to recapitulate some of the paragraphs to let you in on the next phase of social media dominion over coppertops’ minds:

“Facebook has bought startup Oculus VR, which makes the much-hyped virtual-reality Rift headsets, for $2bn.

The acquisition comes as people spend more time with their pals in digital worlds rather than the physical realm, and Facebook boss Mark Zuckerberg wants to tap into that shift.

The acquisition of Oculus VR Inc was announced on Tuesday – and will see the West’s largest social network acquire a technologically sophisticated upstart dedicated to persuading people to escape their real lives.

“Virtual reality technology is a strong candidate to emerge as the next social and communications platform,” Facebook wrote in a blog post announcing the acquisition. “Facebook plans to extend Oculus’ existing advantage in gaming to new verticals, including communications, media and entertainment, education and other areas.”

human state of affairs: social media-like united alone in our pods
human state of affairs: social media-like united alone in our pods


So there we go. Social media in real time and worldwideweb realms is not enough, we all need a virtual realm and matrix to be plugged into in order to escape news like last weeks UN declaration of Global Warming having become irreversible, of NASA studies revealing that our zivilisation is about to crash within a few decades at the most, given our abuse of natural resources and climate, the ever so growing inequality of the world with its inevitable result of wars and social uprisings etc etc pp.


The article by Jack Clark continues:

Then, revealing perhaps he has watched The Matrix a few too many times, Zuck continued: “But this is just the start. After games, we’re going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face – just by putting on goggles in your home.”

Over at Oculus, co-founder and CEO Brendan Iribe added: “We are excited to work with Mark and the Facebook team to deliver the very best virtual reality platform in the world.

“We believe virtual reality will be heavily defined by social experiences that connect people in magical, new ways. It is a transformative and disruptive technology, that enables the world to experience the impossible, and it’s only just the beginning.”

Doom creator John Carmack recently left ID Software to take up the chief technology officer role at Oculus VR to help the company fix some of its tech issues, such as the vomit-inducing visual “smearing” that can occur when you move your head too fast. The graphics-programming genius is now, technically, a Facebook employee.

The upstart’s VR goggles have also received support from gaming behemoth Valve Software, which is testing support for Oculus Rift in its Steam gaming platform via a service named SteamVR.” … “

Every single acquisition of facebook, especially the latest astronomically expensive purchase of Whatsapp has had one single purpose: to keep owing all your precious data about your social circles and pals, your shopping behaviour, your spending and consumer profile, everything you ever reveal in the digital realms of Facebook, instead of you sharing those with other platforms who might commercialise them and taking away profit from “Mount Sugar” … or as the author of this excellent article summarises:

“In the long-term, perhaps Facebook worries that it could be eclipsed by a social network forged in virtual reality, much like the digital worlds predicted by the cyberpunk sci-fi authors Neal Stephenson and William Gibson. …”

Sounds familiar, doesn’t it?!

together lonely
together lonely
together lonely

The original article can be found HERE

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2 Responses to [Article 53]how to replug humans into the matrix, now called social media (yeah, the Architect’s name is Zuckerberg!)

  1. I Imagine that in a few decades we’ll be able to relate with the civilized world only trough virtual reality and our body can live wherever we want… Maybe will be the beginning of the end of big cities… Especially if the main goal of a citizen become to own a piece of land and build it’s personal retreat, instead of living a fancy life with perishable goods.

    hummm… I would be glad to live in a farm with a few friends and they’re family, would be nice to live in a community where I really know everybody, to trust those around me ‘cos I know who they are, the fool and the perverted, the truthful and the corrupted, and the crimes would be treated as mental disability ( temporary or permanent, taking people to hospitals instead of jails.

    If we really gonna build a parallel reality, why not Heaven?

    ( sorry my lack of sense of real reality, but I decided to live in delusion )

    • I would love to see something like this to happen, dear Thalma. But to be honest, all real demographic trends as recorded by UN and other programs clearly state that the overwhelming tendency is for people in highly populated countries to flee the rural areas and rather agglomerate in already overpopulated megacities where they hope to get all those modern services and goodies a natural rural life is lacking. And face it, if one were to look for shelter in the countryside – an idea I have been entertaining for quite some time now, then it would be to actually ENJOY the REAL life in REAL nature (well, what’s left of it anyway) and not to be plugged in from some solitary studio, wandering digital realms of verdant pastures and flower-covered meadows. Don’t you think?

      Of course it is true that man’s technological prowess would make it possible for him to create a virtual heaven. But there are issues like his actual hard-wiring, his apparently innate sense of greed, of search for power, for accumulation of everything, for yearning to distinguish himself from others etc. that will ultimately ensure that any virtual world man is creating will be just as cruel, faulty, filled with sweet lies and ultimately a failure leading to decadence and system failure just as in the real physical world. It is sad but I am one hundred percent convinced that this will be the case. Of course there are visionaries and people driven by noble, social causes, but they always lose when economic reasons come to play … never underestimate the power of greed! It has been the ultimate driving force of mankind, all other reasons were there and did act as well, but were finally undermined by that one wicked economic driving force!